

 ;*** the height of this mini-kernel.
bmp_player_window = 50

 ;*** how many scanlines per pixel. 
bmp_player_kernellines = 1

 ;*** the height of each player.
bmp_player0_height = 10
bmp_player1_height = 10

 ;*** NUSIZ0 value. If you want to change it in a variable
 ;*** instead, dim on in bB called "bmp_player0_nusiz"
 ifnconst bmp_player0_nusiz
bmp_player0_nusiz
 endif
 BYTE 0

 ;*** NUSIZ1 value. If you want to change it in a variable
 ;*** instead, dim on in bB called "bmp_player1_nusiz"
 ifnconst bmp_player1_nusiz
bmp_player1_nusiz
 endif
 BYTE 0

 ;*** REFP0 value. If you want to change it in a variable
 ;*** instead, dim on in bB called "bmp_player0_refp"
 ifnconst bmp_player0_refp
bmp_player0_refp
 endif
 BYTE 0

 ;*** REFP1 value. If you want to change it in a variable
 ;*** instead, dim on in bB called "bmp_player1_refp"
 ifnconst bmp_player1_refp
bmp_player1_refp
 endif
 BYTE 0

 ;*** the bitmap data for player0
bmp_player0
	BYTE %01000010
	BYTE %01100100
	BYTE %00011100
	BYTE %00111100
	BYTE %00011100
	BYTE %00011000
	BYTE %00001100
	BYTE %00001100
	BYTE %00001100
	BYTE %00000000

	BYTE %00000110
	BYTE %01100100
	BYTE %00011100
	BYTE %01011010
	BYTE %00111100
	BYTE %00011000
	BYTE %00001100
	BYTE %00001100
	BYTE %00001100
	BYTE %00000000

	BYTE %00011000
	BYTE %00111000
	BYTE %00011000
	BYTE %00011000
	BYTE %00011000
	BYTE %00011000
	BYTE %00001100
	BYTE %00001100
	BYTE %00001100
	BYTE %00000000

	BYTE %01000000
	BYTE %01010000
	BYTE %01001000
	BYTE %00111000
	BYTE %01111000
	BYTE %00111000
	BYTE %00110000
	BYTE %00011000
	BYTE %00011000
	BYTE %00011000

 ;*** the color data for player0
bmp_color_player0
	BYTE $84 
	BYTE $84 
	BYTE $84 
	BYTE $B4 
	BYTE $B4 
	BYTE $B4 
	BYTE $FE 
	BYTE $FE
	BYTE $FE
	BYTE $FE

	BYTE $84 
	BYTE $84 
	BYTE $84 
	BYTE $B4 
	BYTE $B4 
	BYTE $B4 
	BYTE $FE 
	BYTE $FE
	BYTE $FE
	BYTE $FE

	BYTE $84 
	BYTE $84 
	BYTE $84 
	BYTE $B4 
	BYTE $B4 
	BYTE $B4 
	BYTE $FE 
	BYTE $FE
	BYTE $FE
	BYTE $FE

	BYTE $84 
	BYTE $84 
	BYTE $84 
	BYTE $B4 
	BYTE $B4 
	BYTE $B4 
	BYTE $FE 
	BYTE $FE
	BYTE $FE
	BYTE $FE
